Hitting submerged is one of the things you do with ap as their fuse starts counting because of the waterpressure The ping indicator would be better if it was shown like it is for DDs instead of just a second long ping on the minimapĪiming fast enough based on minimap is a ♥♥♥♥♥ to doĭont like that its he that you need loaded Not sure about history but i dont think there was a underwater radio to transmit positions Might be good if it was reduced even more, even showing allied ships last position only until you surface It shares all of the benefits of the single ID and lets players use Premium Account time across other, select Wargaming titles.I like that subs have no info when fully submerged World of Warships is part of the battle Universe. Explore the seascapes of World of Warships and turn their unique geographic characteristics to your advantage. Warships are pitted against each other in a variety of original battle arenas, each meticulously created and inspired by real-world locations. Join efforts with your allies, grow into a true team player, and destroy the competition. The game’s combination of unique warships coupled with the team-based player versus player format provides a wide range of tactical options and scenarios, making every battle a unique experience. You have several types of combat vessels at your command: aircraft carriers that provide allies with long-range air support, swift cruisers that excel at reconnaissance missions, destroyers that can bring deadly torpedoes to bear and intimidating, heavily-armed battleships. Hone your skills by exploring different options and adjust them to particular in-game situations. World of Warships provides players with a wide range of combat options, including sudden strikes, cunning flanking attacks, and open head-to-head encounters.
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